Games and Culture: A Journal of Interactive Media

FREE electronic subscription to Volume 1 of Games and Culture!

Frequency: Quarterly
ISSN: 1555-4120
eISSN: 1555-4139
Months of Distribution: January - April - July - October -

Games and Culture: A Journal of Interactive Media
is a new, quarterly international journal (first issue due January 2006) that aims to publish innovative theoretical and empirical research about games and culture within the context of interactive media. The journal will serve as a premiere outlet for ground-breaking and germinal work in the field of game studies.

Games and Culture's scope will include the socio-cultural, political,
and economic dimensions of gaming from a wide variety of perspectives, including textual analysis; political economy; cultural studies; ethnography; critical race studies; gender studies; media studies; public policy; international relations; and communication studies.

Games and Culture's scope will include the socio-cultural, political, and economic dimensions of gaming from a wide variety of perspectives, including textual analysis; political economy; cultural studies; ethnography; critical race studies; gender studies; media studies; public policy; international relations; and communication studies. Other possible arenas include:

* Issues of gaming culture related to race, class, gender and
sexuality
* Issues of game development
* Textual and cultural analysis of games as artifacts
* Issues of political economy and public policy in both US and
international contexts

Of primary importance will be the bridging of the gap between games studies scholarship in the United States and in Europe.

One of the primary goals of the journal will be to foster dialogue among the academic, design, development, and research communities that will influence both game design and research about games within various public contexts. A second goal will be to examine how gaming and interactive media are being used in contexts outside of entertainment, including in education contexts, for the purposes of training, for military simulation, and for political action.

Games and Culture: A Journal of Interactive Media invites academics, designers and developers, and researchers interested in the growing field of game studies to submit articles, reviews, or special issues proposals to the editor. Games and Culture is an interdisciplinary publication, and therefore it welcomes submissions by those working in fields such as Communication, Anthropology, Computer Science, English, Sociology, Media Studies, Cinema/Television Studies, Education, Art History, and Visual Arts.

All submissions will be peer reviewed by two or more members of the distinguished, multi-disciplinary editorial board. Games and Culture aims to have all papers go through their initial review within three months of receipt. Manuscripts should be submitted with four paper copies and electronically in Word or Word Perfect format and conform to the Publication Manual of the American Psychological Association (Fifth Edition) and should not exceed 10,000 words in length. Papers that do not conform to these guidelines will be returned to the author(s).

Submit manuscripts to:

Douglas Thomas, Editor
Games and Culture
Annenberg School for Communication
University of Southern California
3502 Watt Way
Los Angeles, CA 90089-0281
Email: editor@gamesandculture.com


To sign up forFREE electronic access to the first volume, go to:
http://games.sagepub.com and click on "FREE TRIAL"

Once you have registered, you will be sent an acknowledgement and a reminder email as soon as the first issue is available.

For further information on the journal including editorial board
listings and submission details, please also visit this website.

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